Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each ruleset is a self-contained game including cut-out miniatures of one aircraft and a set of rules. All you need are some six-sided dice and some coins to provide weight for the aircraft counters.
Each player has a flight of four fighters, represented by two counters. Aircraft counters move by means of curved “performance rulers” that represent the aircraft’s historical cornering ability and maximum speed.
TAC is designed for portability: the entire game can fit in a plastic bag. Even the largest battles can take place on a fast-food restaurant table.
An improved variant of the unsuccessful MiG-1, the MiG-3 was fast, agile, and complex to fly. It defended the Soviet Union during the beginning of Operation Barbarossa. This set is a self-contained rulebook that includes miniatures for the MiG-3 and contains various scenarios:
Moscow Summer Nights: Ju-88 bombers and a Bf-110C escort attack at night, forcing MiG-3 to be used as nightfighters
Soviet Naval Air Unit 402: MiG-3 and Bf-109F square off at high altitude.
Red Swarm: Escort Il-2 Sturmovik bombers to strike a Luftwaffe airfield. Bf-109F fighters continue to take off and replace losses.
—description from the publisher