Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each ruleset is a self-contained game including cut-out miniatures of one aircraft and a set of rules. All you need are some six-sided dice and some coins to provide weight for the aircraft counters.
Each player has a flight of four fighters, represented by two counters. Aircraft counters move by means of curved “performance rulers” that represent the aircraft’s historical cornering ability and maximum speed.
TAC is designed for portability: the entire game can fit in a plastic bag. Even the largest battles can take place on a fast-food restaurant table.
The Bf-110 was ineffective as an escort fighter but served as an exceptional night fighter. The twin-engine design allowed radar set to be installed in the nose. This was operated by the second crewman, who also operated the tail gun. This set contains the BF-110G4, the definitive Zerstroyer night fighter. Also included is the Bf-110G2, a daylight heavy fighter which trades the high-drag radar antenna for a higher maximum speed.
This set is a self-contained rulebook with miniatures for the Bf-110G and four scenarios.
Viermot: Engage a daylight raid of B-17 Flying Fortresses with air-to-air rockets. P-47 Thunderbolts escort the bombers.
Schrade Music: Attack a formation of Lancaster bombers at night using upward-firing cannon.
Jabo vs. Jabo: Engage Il-2 and Yak-7 while protecting tanks on the Russian Front.
Zahme Sau: Bf-110 and Bf-109G night fighters use spotlights to engage a regenerating stream of Lancaster bombers.
—description from the publisher